Saturday, 19 July 2008

New Super Nuke Bros Melee Site Up and Running!

Yes, The wait is finally over!! The official Super Nuke Bros. Melee Site is now up and running. The layout is as good, if not better than the original Super Smash Bros Brawl blog and the logo of the game is slick. Although theres not much content on the site right now, it shud be updated often similar to the SSBB blog.

Check the site out here:

Thanks to Callum for the design :D

Tuesday, 8 July 2008

SNBM update

Hey peeps its Ultranuke. Its my first post on this blog but Ill be posting weekly, maybe daily to love up NB once again!
After I got my new gaming PC, i've been working on SNBM, which I havnt done for a long time due to GCSE. Anyways I've nearly finished my actions for my character 'Leon'. There are still a few more actions to do such as aerial attack and melee attack but it'll probably be done by next week.
The animation of the actions can be seen here:
Feedbacks will be appreciated :D

Thursday, 3 July 2008

Sentry Fortress RELEASED

It's been two days since Sentry Fortress was released. I didn't expect such a low score but what can you do. If you haven't played it yet, be sure to try it out at Newgrounds:

I'm going to take a little break and get back to Rock Legend. I also have a few puzzle game concepts that I'm aching to try. Thanks to everyone who supported me!

Karolis O.

Monday, 16 June 2008

Sentry Fortress

Hey everyone! just wanted to make an update on Sentry Fortress. I've done a lot of progress in the past few days. I am making some maps right now and I've got to tell you - they look awesome! I've uploaded a little teaser of the payload type map. My last exam will occur tomorrow, so after that, I'll have a lot of time to work on this and Rock Legend. I still need to make a few more enemy types, maps and some extra stuff before I can release this. It shouldn't take too long... I hope :P

Wednesday, 28 May 2008

Rock Legend

Work with Rock Legend continues, but it is slowed down by my upcoming exams. We have the whole summer ahead of us, so after my exams, I'll try to work faster.

Anyways, I have finished animations for most characters. I still need to draw and animate the singer. When I'm finished with all bug fixes and visual stuff, Hoeloe will start noting songs.

I guess thats all for now. Oh, and here's a little teaser:

Saturday, 17 May 2008

Search For The Christmas Spirit Part 2 Update 3

Got a bit of a sexy update today , showing off new background effects , new snow effects , all this thanks to both TaroNuke and Korolis Cheers to both of you , you have made CS2 what it is going to be :)

As you can see the logo hasnt changed that , just a simple colour change switch (but no one has to know that xD)
The backgrounds now use a style ive never used before , paper , which ive got to say looks attractive when mixed with effects as the sun.
Recently (as in an hour ago) i have been messing around with the snow scripting and made it
less large and more thin , i have also worked out how to change the speed , which if i ever need a blizzard im sorted , just maybe an angle change will be needed. This is the first time ive ever used script for animating
Also new is that , if you havn't noticed , im going for the widescreen look , which ive always found attractive if done right , and hopefully will , i went through alot of trouble to stop the snow going above the border so i asked Taro and he answered my question in a matter of seceonds (clever bastard) lmao!
well thats the end , wont be much mor work going into CS2 for the next few weeks as my GCSE exams have just begun.
Wish me luck!

Wednesday, 7 May 2008

Cloud Jumper

Oh how much fun!!

This game did fairly well on Newgrounds,
as it provided the masses with simple
yet addictive fun.

Powerups included "M" which makes clouds
metal so that they do not fade,
"E" which gives you an extra jump
and "S" which slows the clouds down.

Graphics were by a friend (Perry), and the coding
was by TaroNuke.

If you collected all 5 coins, you unlocked the
special character, Taron, who has a mixture
of stats.

The game earned front page on,
and has so far earned the Nuke Bros. $47.

Play it here:

Ant and Chad episode 2: Part 1

Well, we released it, and it got daily 10th, which earned us a mention on P-bots post on frontpage, which wasn't too bad, i reckon if we go by this, we'll win epically:

Ep.1: Not really close to a daily award
Ep. 2 P1: Daily 10th
Ep.2 P2: Theroetically, we could nail a low daily award!

so yeah, here's the link, go watch it, vote 5 and leave a reveiw...

Friday, 2 May 2008

Sentry Fortress

Hey everyone, Mini Fortress is being changed into Sentry Fortress. You will play as the Engineer in CP style maps and will have to defend your point from the enemy team. Here's a screenshot of the new menu, revealing some of the enemies you will face:

Thats all for now, I'll go code some stuff now. Cheers.

Saturday, 26 April 2008

Search For The Christmas Spirit Part 2 Update 2

Okay this is an update of very few words , but screenshots that give a very clear indication of what the graphics will be like, and also my first ever in-animation action script. Because in my words 'fuck that , im not tweening all of them' , the objects i speak of are...SNOW! yes Christmas Spirit 2 , will have snow!
Also ,i have a little comparison for you , the original from part one , and the new model from part 2 , which annoyingly is above!
Take in mind that the new masterchief model is not the only one of its kind , i will be making many more angles of him , I am yet to make the new Mario yet though :/

INcase anybody wanted to know Christmas Spirit 2 , has been in the works since the end of Spirit 1 , but has been delayed many times , and i think now this is finally it , its going to be made :D

But there you go , a nice little update , and also if i work out how to put flash on here il show you the moving warthog its fair sexy

Tuesday, 22 April 2008

Rock Legend

Rock Legend is a tribute to Guitar Hero. More than 15 songs from your favorite bands. From classic rock to Thrash metal. Rock Legend has it all (The game is 100% POP free :O)!
Begin your career from a garage band and make your way to the top. Choosable players and guitars. You'll definitley find the style you're looking for. Rock Legend has all the features you enjoyed in GH. Starpower, Note Streaks and even boss fights! Yup. Guitar battles will be available in RL.

An early screenshot (no background and other players)

The art style of Rock Legend is heavily inspired by the cutscene art seen in GHIII. The basics of gameplay will be the same as GH's.

  • Star Power and note Streaks!
  • Over 6 guitars and 4 players to choose from!
  • 3 epic boss fights!
  • Over 15 songs to choose from!
  • More to come...
Thats all I wanted to show for now. Check the blog from time to time for more updates!

Mini Fortress

Mini Fortress is a collection of mini games inspired by Team Fortress 2. The number of mini games have yet to be decided. The confirmed ones are: Sentry Defence and Spy Check.
In Sentry Defence, you play as an Engineer and have to hold the point for as long as you can. Enemies attack in waves, starting from small and weak to strong and big. In the Spy Check mini game, you play as the Pyro and have to find the spy in your team before the time runs out.

Main menu of Mini fortress

The game will feature the same stylistic aproach as seen in Team Fortress 2. The gameplay of differs for every mini game, but all classes will remain close to the ones seen in Team Fortress 2. For instance, the Engineer won't be able to upgrade his sentry and does not have his pistol.

Enginner in Action!

I expect this game to be finished within the 2 upcoming weeks. Visit the blog for updates on Mini Fortress.

Monday, 21 April 2008

Search For The Christmas Spirit Part 2

Welcome to the introduction page for Search For The Christmas Spirit Part 2!
The story follows on exactly where the first one finished off....*spoiler warning if you care* With Mario and Masterchief loosing a battle against a set of SnowFlans, with MasterChief holding a checkpoint. Well Part 2 has completely upgraded graphics and every character will be redesigned(all 2 of them).
Also , SFTCS 2 will introduce multiple new characters , to name one would be a crime!
Truthfully , they will be named as they have been drawn xD
But i can officially announce 3 things that WILL NOT happen:

- David Hasselhoff having a speaking role
- The Christmas Spirit being seen
- Me Creating create a non-videogame induced charachter

And now 3 things that WILL happen:

- A Mario Kart Chase
- Someone will get Splazer'd
-Gary Numan 'Cars' will make an appearance

<-----Test Warthog Scene without updated MasterChief and Mario. Now I know the screenshots seem most un-awesome compared to the MC screenie in my last update , but thats because the above scenes were created before and need to be updated. So to please you here is an almost completed Awesome Cheif:
I will probably have this model done during this week and begin work on the warthog IN 5 ANGLES! yes , each character or mobile object will have at least 4 different views , this shows how much work is going in to the second part , And ive already got a fun idea for a preloader. Summer Dashboard Update anyone :)

Crash Flash Bandicoot: RotMC

Crash Flash Bandicoot: The Return of the Master Crystal. Sounds epic, no? Yes. Yes it does. God I'm tempted to put Mudkips in this post...

Anyway, this is one if the best, certaintly the biggest, flash fangame ever to be made properly. Crash Bandicoot fans everywhere will rejoice. Actually, I think they already are... oh well :P

Just to start everything going, here are some awesome screenshots!

Level 07

Level 16

This game will feature 30 unique levels, will only the occasional copied theme. Hopefully this will allow for more excitement and variety while playing the game. There will be 5 regular powers, as well as several hidden ones on the side, this will of course increase the challenge. Death routes, gems, 100% completion bonus, all of this will feature in this awesome game. There will of course be vehicles to control in certain levels, and also some new characters will feature. In fact, we wanted to put so much into this game that we really didn't have enough room for it! We could almost make two with the number of ideas we had! But no, two versions of the same game would be stupid :P.

Anywho, this is an introduction to the updates blog for Crash Flash. Be sure to look out for updates and of course, the final game!

Oh wait, I almost forgot! Demo's! This is the really old one:

..and here is the demo of level 07:


Sunday, 20 April 2008

The Christmas Spirit Sequel Wait

Check it out we got a blog, Well I told Karolis that I woudn't post on here for a few days, but you know what I'll kick start the spree of new upcoming posts (hopefully) with an update for SFTS2. Yes it will happen, and if you haven't seen number one, you aught to, but take in mind numero 2 will have ultimate graphical difference.

Well the sequel basicly has the plot rewritten and almost finished (for the like 5th time)

And heres a preview on how sexy the new mastercheif model is going to be:

MC is gonna have many different angles created, and what you see to the left is just one scene from the movie. (unfortuatly the picture to the left i forgot to symbolise so i cant really use it again :( , but il still use it)
So theres the update, and also one other thing, Mario has a new voice actor ...and his name is... TARONUKE! , and also Christmas spirit is completely being run by me, no more waiting on LordCurtimo ( hes 18 now and moving on ) So the only person that will have any talk in what happens is infact Taro.
so theres an epic first post for you, hopefully Taro will give us all an update on SUPER NUKE BROS MELEE soon, I'm really looking forward to it :)